Reformation Era Villagers - 17th Century - 3D characters

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This bundle includes 10 characters in outfits that were typical for lower classes from the 17th century Netherlands.
In this era the clothes were made of linen, wool or cotton and on the streets both women and men wore a cloak or a coat. Women typically wore many underskirts, a bonnet and an apron when they worked.

The Dutch lower classes (workers, servants and laborers) at this time enjoyed higher living standards than the working class in the rest of Europe due to the fact that the 1600s in the Netherlands was the Dutch Golden Age. In this era the trade, science, art and the Dutch military were among the most acclaimed in Europe.
The social status was largely determined by income in this century, so the landed nobility had relatively little importance and it was the urban merchant class that dominated Dutch society. 




The cover art of the bundle serves as inspiration and may include items that are not part of the pack - the exact items included are showcased on the inventory image and listed in the ‘Included in this pack’ section.

Our bundles contain an array of 3D assets around a specific theme. 
In this costume mini pack there are several characters that are consistent with the described era. To make these curated packs as historically authentic as possible, we collaborate with museum curators and historical reenactors.

Purchasing a bundle will allow you to download each included asset maximum 3 times. The assets will appear in your profile individually and you will be able to track your available downloads in your profile’s Downloads menu.


Generally all 3D assets within this pack include the following:

3D formats: .fbx, .obj, .blend

Contain the minimum 3 types of LODs depending on the size of the original asset
› LOD0 - Raw (1-2.5M polygon)
› LOD1 - High (500k-1.5M polygon)
› LOD2 - Mid (250k-800k polygon)
› LOD3 - Low (100k-250k polygon)
› LOD4 - Extra Low (20k-100k polygon)
(Geometry in triangles)

Texture sets in 8bit .png format:
› Base Color in 1K, 2K, 4K
› Roughness in 1K, 2K, 4K
› Normal in 1K, 2K, 4K (optional per asset)
› Metalness in 1K, 2K, 4K (optional per asset)
› Opacity in 1K, 2K, 4K (optional per asset)
(PBR Metallic workflow used to make the textures)

› Retopo and rig not included
› All our .blend files are marked as assets for easier use in Blender (3.0+)