Hotel Room - 19-20th Century
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This bundle includes assets (props, costumes, furnitures and 2D textures) that would be part of a elegant hotel room from the late 19th Century - early 20th Century.
This kind of luxurious hotels were widespread only in bigger cities mostly in Europe and USA.
Hotels make up an important part of the hospitality and tourism industry. As such, the actual function of a hotel lies not only in providing a place for people to stay but creating an enjoyable experience for guests and seeing to all their wants and needs.
Our hotel bundle assets are perfecty match for an impressive hotel room from the 19th or 20th century.
Our bundles contain an array of 3D assets around a specific theme.
In this period pack there are multiple characters, items and textures that are consistent with the described era and location, so that you can compose a scene with a cohesive feel. To make these curated packs as historically authentic as possible, we collaborate with museum curators and historical reenactors.
Purchasing a bundle will allow you to download each included asset maximum 3 times. The assets will appear in your profile individually and you will be able to track your available downloads in your profile’s Downloads menu.
The cover art of the bundle serves as inspiration and may include items that are not part of the pack - the exact items included are showcased on the inventory image and listed in the ‘Included in this pack’ section.
Generally all 3D assets within this pack include the following:
3D formats: .fbx, .obj, .blend
Contain the minimum 3 types of LODs depending on the size of the original asset
› LOD0 - Raw (1-2.5M polygon)
› LOD1 - High (500k-1.5M polygon)
› LOD2 - Mid (250k-800k polygon)
› LOD3 - Low (100k-250k polygon)
› LOD4 - Extra Low (20k-100k polygon)
(Geometry in triangles)
Texture sets in 8bit .png format:
› Base Color in 1K, 2K, 4K
› Roughness in 1K, 2K, 4K
› Normal in 1K, 2K, 4K (optional per asset)
› Metalness in 1K, 2K, 4K (optional per asset)
› Opacity in 1K, 2K, 4K (optional per asset)
(PBR Metallic workflow used to make the textures)
› Retopo and rig not included
› All our .blend files are marked as assets for easier use in Blender (3.0+)